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 Oggetto del messaggio: Patch Notes
MessaggioInviato: martedì 20 marzo 2012, 10:25 
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Commenti: Overclocking: the process of blue-screening until you get a score
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Per mantenere un pò di ordine ho deciso di creare un thread apposito per i changelog delle varie patch

New Skins in the Store
Bittersweet Lulu
Wicked Lulu


League of Legends v1.0.0.136
Lulu, the Fae Sorceress

Pix, Faerie Companion (Passive) - Pix fires magical bolts of energy whenever his owner attacks another enemy unit. These bolts are homing, but can be intercepted by other units.
Glitterlance - Pix and Lulu each fire a bolt of magical energy that heavily slows all enemies it hits. An enemy can only be damaged by one bolt.
Whimsy - If cast on an ally, grants them movement speed and ability power for a short time. If cast on an enemy, turns them into an adorable critter that can't attack or cast spells.
Help, Pix! - If cast on an ally, commands Pix to jump to an ally and shield them. He then follows them and aids their attacks. If cast on an enemy, commands Pix to jump to an enemy and damage them. He then follows them and grants you vision of that enemy.
Wild Growth (Ultimate) - Lulu enlarges an ally, knocking enemies away from them and granting them a large amount of bonus health. For the next few seconds, that ally gains an aura that slows nearby enemies.

Blitzcrank
Rocket Grab
Damage increased to 80/135/190/245/300 (+1.0 ability power) from 60/120/180/240/300 (+0.8 ability power)
Mana cost reduced to 110 from 140

Fiora
Fixed a bug where Fiora could consume the second cast of Lunge on the original target while still moving toward the original target.

Garen
Fixed a bug where Demacian Justice would not finish casting if Garen lost vision of the target during the cast

Irelia
Hiten Style
Passive health restore reduced to 5/7/9/11/13 from 10/14/18/22/26
While active, health restore doubles to 10/14/18/22/26
Transcendent Blades cooldown increased to 70/60/50 seconds from 60/50/40

Janna
Eye of the Storm Attack Damage bonus is now lost if the shield breaks

Jax
Health per level increased to 98 from 88
Counterstrike area of effect radius increased to 375 from 350
Grandmaster's Might (New Active): Jax gains 25/35/45 (+30% of his bonus attack damage) armor and 25/35/45 (+20% of his ability power) magic resist for 8 seconds. 100 mana, 80 second cooldown.

Olaf
Updated Ragnarok's buff tooltip to reflect it now grants Armor and Magic Resist instead of flat damage reduction

Orianna
Now has improved targeting displays for her spells
Rammus

Right clicking on an enemy while using Powerball will now move you close enough to hit the target
Base armor reduced to 20.8 from 24.8
Base attack damage reduced to 53.5 from 58.8

Riven
Fixed a bug where Riven could get locked out of moving during her third cast of Broken Wings

Rumble
Updated Rumble's recommended items

Shaco
Fixed a bug that caused Deceive to sometimes deal more damage than intended
Two-Shiv Poison damage adjusted to 50/90/130/170/210 (+1.0 bonus attack damage) from 40/80/120/160/200 (+0.5 total attack damage)

Shen
Vorpal Blade
Damage reduced to 60/100/140/180/220 from 60/105/150/195/240
Cooldown increased to 6/5.5/5/4.5/4 from 5/4.5/4/3.5/3
Fixed a bug where last hitting with Vorpal Blade healed for less than intended

Shyvana
Updated Fury of the Dragonborn tooltip to more accurately reflect actual values in game
Fixed a bug that caused Burnout to last longer than intended
Dragon's Descent passive Armor and Magic Resist bonus reduced to 10/15/20 from 15/20/25

Sona
Power Chord damage increased to 18-188 from 10-180

Soraka
Re-timed Starcall's animation to sync better with Soraka's actions

Veigar
Fixed a bug where Event Horizon stopped stunning units if Veigar died

Viktor
Power Transfer
Augmented Power Transfer now grants Movement Speed when the missile is launched rather than when the cast animation begins
Fixed a bug where Viktor could gain the Movement Speed from Power Transfer without actually casting the spell
Fixed a bug where Augmented Power Transfer's Movement Speed lasted only 2 seconds instead of the intended 3
Fixed a bug where Graviton Field disappeared when Viktor died
Fixed a bug where Chaos Storm disappeared when Viktor died (though it will not respond to commands while Viktor is dead)

Items
Vampiric Scepter Life Steal reduced to 10% from 12%
Wriggle's Lantern Life Steal reduced to 12% from 15%

Bloodthirster
Life Steal reduced to 12% from 15%
Life Steal per stack reduced to 0.2% from 0.25%
Now only loses half stacks on death rather than all of them

Hexdrinker
Recipe changed to Long Sword + Null Magic Mantle from 2 Long Swords + Null Magic Mantle
Total gold cost reduced to 1400 from 1800
Attack damage reduced to 25 from 35
Shield strength reduced to 250 from 300
Shield duration reduced to 3 seconds from 4

New Item: Maw of Malmortius
Recipe: Hexdrinker + Pickaxe
Total gold cost: 3300 (combine cost: 925)
+55 Attack Damage
+36 Magic Resist
Unique Passive: +1 Attack Damage for every 2.5% health missing.
Unique Passive: If you would take magic damage which would leave you at less than 30% of your maximum health, you gain a shield which absorbs 400 magic damage for 5 seconds. 60 second cooldown.

Summoner Spells
Fixed a bug where Clairvoyance would disappear if the caster died
Heal
Base heal amount reduced to 120 from 140
Recently Healed debuff duration increased to 35 seconds from 25

General
Champions will now attempt to run home when they disconnect, instead of Recalling
Fixed a bug where the Dominion center buff could cause double kills against Kog'maw, Karthus, etc.
Crest of the Ancient Golem scaling Mana Regeneration reduced to 0.5% of maximum Mana/Energy from 1%
Cleaned up champion passive tooltips
A champion chasing a fleeing opponent will now attack more consistently than before
Fixed a bug where Ally disconnect messages were not displaying correctly
Fixed a bug where using control+F didn't display a Ping/FPS overlay
Fixed a bug where players could unintentionally disconnect and reconnect as a spectator
Made a few server side adjustments to prevent specific cases of lag

Co-op vs. AI
Improved cast logic on ultimates for Caitlyn and Lux bots
Fixed a bug where bots in Dominion would sometimes idle under enemy capture points

http://euw.leagueoflegends.com/news/lulu-patch-notes


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 Oggetto del messaggio: Re: Patch Notes
MessaggioInviato: sabato 7 aprile 2012, 2:45 
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http://euw.leagueoflegends.com/news/che ... rim-update

Riassunto:
- il danno fisico inflitto sarà di colore verde, quello magico viola, bianco il true damage e verde gli effetti curativi
- le masteries saranno finalmente salvate online
- testo delle statistiche più leggibile, exp sopra l'immagine del personaggio e valore degli hp/mana regen nelle rispettive barre


http://www.youtube.com/watch?v=T7gEWgz0fcY


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 Oggetto del messaggio: Re: Patch Notes
MessaggioInviato: sabato 7 aprile 2012, 10:59 
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Commenti: Overclocking: the process of blue-screening until you get a score
Been thanked: 7 times
Patch notes Hacarim era

Akali
Base Health increased to 530, up from 510.
Base Armor increased to 20, up from 17.

Janna
Monsoon now costs 150/225/300 Mana, down from 200/275/350 Mana.

Kayle
Divine Blessing now increases movement speed by 18/21/24/27/30% for 3 seconds, up from 15/17/19/21/23% for 2.5 seconds.
Divine Blessing now heals for 60/105/150/195/240, up from 45/85/125/165/205.
Divine Blessing now costs 60/70/80/90/100 Mana, up from 60/65/70/75/80 Mana.

Orianna
Command: Attack now costs 50 Mana at all levels instead of 50/55/60/65/70 Mana.

Sejuani
Arctic Assault now costs 70/75/80/85/90 Mana, down from 70/80/90/100/110 Mana.

Swain
Ravenous Flock now costs an extra 5/6/7 Mana each second to sustain, down from 5/7/9 Mana.

Ziggs
Hexplosive Minefield now slows enemies for 1.5 seconds, down from 2 seconds.

Zilean
Chronoshift now costs 125/150/175 Mana, down from 200 Mana at all ranks.
Time Warp now costs 80 Mana, down from 100 Mana.

Item Changes
Atma's Impaler now grants Attack Damage equal to 1.5% of your maximum Health, down from 2%.
Doran's Blade now grants +80 Health, down from +100 Health.
Doran's Ring now grants +80 Health, down from +100 Health.
Hexdrinker shield effect now lasts 5 seconds, up from 3 seconds.
Wit's End now has a 2150 Item Cost and 700 Recipe Cost. Up from 2000 Item Cost and 550 Recipe Cost.

Runes Changes
Glyph of Insight now grants +0.53 Magic Penetration, up from 0.44
Glyph of Potency now grants +0.92 Ability Power, up from 0.77
Glyph of Warding now grants +1.04 Magic Resist, down from 1.16.
Greater Glyph of Insight now grants +0.68 Magic Penetration, up from 0.57.
Greater Glyph of Potency now grants +1.19 Ability Power, up from 0.99.
Greater Glyph of Warding now grants +1.34 Magic Resist, down from 1.49.
Greater Mark of Warding now grants +0.77 Magic Resist, down from 0.97
Greater Quintessence of Destruction now grants +2 Armor Penetration / +1.3 Magic Menetration. Up from +2 Armor Penetration / +1.13 Magic Penetration.
Greater Quintessence of Insight now grants +2.18 Magic Penetration, up from +1.89.
Greater Quintessence of Warding now grants +4 Magic Resist, down from +4.5.
Lesser Glyph of Insight now grants +0.38 Magic Penetration, up from +0.32.
Lesser Glyph of Potency now grants +0.66 Ability Power, up from +0.55.
Lesser Glyph of Warding now grants +0.74 Magic Resist, down from +0.83.
Lesser Mark of Warding now grants +0.43 Magic Resist, down from +0.54.
Lesser Quintessence of Destruction now grants +1.11 Armor Penetration / +0.72 Magic Penetration. Up from +1.11 Armor Penetration / +0.63 Magic Penetration.
Lesser Quintessence of Insight now grants +1.21 Magic Penetration, up from +1.05.
Lesser Quintessence of Warding now grants +2.22 Magic Resist, up from +2.5.
Mark of Warding now grants +0.6 Magic Resist, down from +0.75.
Quintessence of Destruction now grants +1.55 Armor Penetration / +1.01 Magic Penetration. Up from +1.55 Armor Penetration / +0.88 Magic Penetration.
Quintessence of Insight now grants +1.69 Magic Penetration, up from +1.47.
Quintessence of the Piercing Screech now grants +2.01 Magic Penetration, up from +1.75.
Quintessence of Warding now grants +3.11 Magic Resist, down from +3.5.


GG all'ennesimo nerf dei tanky AD


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 Oggetto del messaggio: Re: Patch Notes
MessaggioInviato: giovedì 12 aprile 2012, 7:25 
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Commenti: Overclocking: the process of blue-screening until you get a score
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When you log in tomorrow, you’ll notice we released a small patch. This was to address a performance issue that was keeping a small group of summoners from successfully finishing games. This is the only change we plan on making to League of Legends this week.

We know a lot of summoners are curious about our plan to debut Hecarim this week. We just wanted to check in to let you know that with your help on the Public Beta Environment, we ran into a few game-breaking bugs that if released into the wild would really hinder your enjoyment of the game. We figure you guys like being able to target every champion on the field – and prefer that your enemies are able to surrender after you give them the business for 20 minutes.

With that in mind, we’re circling up to tackle these and a couple other big issues we’ve uncovered. We’ll share more updates with you as soon as we have them, so stay tuned for more info as it develops.

:|


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 Oggetto del messaggio: Re: Patch Notes
MessaggioInviato: mercoledì 18 aprile 2012, 8:55 
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http://euw.leagueoflegends.com/news/hecarim-patch-notes

Finalmente (?) esce sta benedetta patch


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 Oggetto del messaggio: Re: Patch Notes
MessaggioInviato: sabato 21 aprile 2012, 3:34 
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Mini patch

Fixed a bug where the enemy team would see several Champions in their alternate form, while the player was controlling their original form (i.e. Nidalee, Anivia, Shyvana, etc.)
Fixed a bug where champions would become un-targetable
Fixed a bug where some players would experience a blank log in page, after patching.
Fixed a bug where players would see all champions as grayed out, while the banning process was occurring
Fixed a bug where mastery pages would appear overly large, on low resolution settings
Fixed a bug where players could not edit mastery page names, and apply mastery points in the same action
Fixed a bug where visual effects continue on buffs, after they have ended
Fixed a bug with Warlord Shen’s run animation
Fixed a bug where the player with the first ban in draft mode can only ban from his own set of champions
Fixed a bug where champions would die in alternate forms and respawn in the same form (i.e Cassiopeia, Kog’maw)
Fixed a bug with draft mode champion select audio queue
Fixed a bug with chat disconnecting
Fixed a bug with Greater Quintessence of the Piercing present to match Greater Quintessence of Insight

http://leaguecraft.com/news/4-20-12-min ... -177.xhtml


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 Oggetto del messaggio: Re: Patch Notes
MessaggioInviato: mercoledì 25 aprile 2012, 13:43 
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Modifiche apportate nel PBE
Amumu:
Curse of the Sad Mummy cooldown decreased from 170/150/130 Seconds to 150/130/110 Seconds

Annie:
Health increased from 424 (+76 per level) to 460 (+76 per level)
Incinerate mana cost reduced from 80/95/110/125/140 Mana to 70/80/90/100/110 Mana
Molten Shield
Duration reduced from 15 to 8
Armor and Magic Resist increased from 10/20/30/40/50 to 20/30/40/50/60
Mana Cost reduced from 25 to 20
Cooldown reduced from 30 to 16

Cho'Gath:
Movement Speed increased from 315 to 320

Kog'Maw:
Void Ooze slow reduced from 28/36/44/52/60% to 20/28/36/44/52%

Lee Sin:
Safeguard/Ironwill reduced from 5/10/15/20/25% Lifesteal/Spell Vamp to 5/9/13/17/21% Lifesteal/Spell Vamp

Lulu:
Glitterlance
Ability Power ratio reduced from +.7 to +.6
Mana Cost increased from 40/45/50/55/60 Mana to 40/50/60/70/80 Mana
Wildgrowth changed from "Lulu enlarges her ally, knocking enemies away from them." to Luluenlarges her ally, knocking nearby enemies into the air."

Master Yi:
Alpha Strike
Old: Master Yi leaps across the battlefield striking up to 4 enemies, dealing 100/150/200/250/300 (+1) magic damage to each enemy with a20/30/40/50/60% chance to deal 400 bonus magic damage to minions.
New: Master Yi leaps across the battlefield striking up to 4 enemies, dealing 100/150/200/250/300 (+1) magic damage to every target. If the firsttarget is a minion, it will be dealt 200/250/300/350/400 magic damage, and every additional minion target has a 20/30/40/50/60% chance to be dealt 200/250/300/350/400 .
Highlander slow immunity increased from 6/9/12 seconds to 8/10/12 seconds
Meditate Mana Cost reduced from 70/85/100/115/130 Mana to 70/80/90/100/110 Mana.

Miss Fortune:
Bullet Time ratio changed from 65/95/125 (+0.2) magic damage per bullet to 65/95/125 (+0.2) physical damage per bullet.
Double Up bounce damage increased from 115% to 120%.

Olaf:
Reckless Swing Cooldown increased from 8/7/6/5/4 Seconds 9/8/7/6/5 Seconds.

Ryze:
Damage increased from 53 (+3 per level) to 55 (+3 per level)
Desperate Power
Passive bonus mana per level of skill (75/150/225) removed.
New Active: Active: Ryze becomes supercharged, gaining 15/20/25% Spell Vamp, causes his spells to deal 50% AoE damage, and gain 35/55/75 Movement Speed for 5/6/7 seconds.
Overload
Changed from 40/65/90/115/140 (+0.2) plus 7.5 % of his max mana in magic damage to 60/85/110/135/160 (+0.4) plus 6.5 % of his max mana in magic damage.
Mana Cost reduced from 70 to 60.
Range reduced from 675 to 650.
Rune Prison
Snare reduced from 1/1.3/1.5/1.8/2 seconds to 0.8/1/1.3/1.5/1.8seconds.
Plus max mana % in damage reduced from 5% max mana to 4.5% max mana.
Mana Cost reduced from 80/95/110/125/140 Mana to 80/90/100/110/120 Mana.
Spell Flux
Damage ratio increased from 50/70/90/110/130 (+0.35) magic damage to 50/70/90/110/130 (+0.35) plus 1 % of his max mana magic damage
Mana Cost reduced from 60/75/90/105/120 Mana to 60/70/80/90/100 Mana

Shen:
Stand United global ranged reduced from 25000 to 5500.

Singed:
Health increased from 448 (+82 per level) to 487 (+82 per level)

Soraka:
Starcall
Magic Resist reduction duration reduced from 8 seconds to 5 seconds.
Mana Cost increased from 20/30/40/50/60 Mana to 20/35/50/65/80 Mana.

Talon:
Armor increased from 18.5 (+3.5 per level) to 20.5 (+3.5 per level)
Rake Mana Cost reduced from 60/65/70/75/80 Mana to 20/35/50/65/80 Mana.

Warwick:
Hungering Strike
Damage reduced from 75/125/175/225/275 (+1) and8/11/14/17/20 % of the target's maximum Health as magic damage, to 75/125/175/225/275 (+1) and6/9/12/15/18 % of the target's maximum Health as magic damage.
Mana Cost increased from 70/80/90/100/110 Mana to 80/90/100/110/120 Mana.

Il nerf dell'ulti di shen proprio non lo capisco :|

Edit: Niente nerf a shen http://na.leagueoflegends.com/board/sho ... ?t=2058443


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 Oggetto del messaggio: Re: Patch Notes
MessaggioInviato: sabato 28 aprile 2012, 10:50 
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http://www.youtube.com/watch?feature=pl ... vxlaWSXYm8

Edit: l'Athene's Unholy Grail non ci sarà nella prossima patch


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 Oggetto del messaggio: Re: Patch Notes
MessaggioInviato: martedì 1 maggio 2012, 20:24 
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Patch notes ufficiale

Spectator Mode!
Spectate your Friends
Added the ability to spectate games that friends are playing by right clicking their name in the buddy list
Easily identify friends you can spectate by the eye icon near their name
Featured Games
The landing page will now host featured games that anyone can spectate
Click the 'Watch Now' icon to view some of the most skilled players in League of Legends!
Games cycle at regular intervals so be sure to check back often
Directed Camera
Implemented a directed camera mode that will automatically follow the action in game!
The camera will seamlessly jump between champion fights and other critical moments
Interesting events like Champion kills will be prioritized
When multiple Champions are on the screen, the camera will automatically adjust to include them
Timeshift Controls
Spectators can now jump around the timeline of a live game to watch past events!
Replay events in slow motion to review action-filled moments
Spectators can now actively fast forward through the game
Spectator announcer coverage will now report more events
Updated spectator UI elements to respect colorblind mode

New Skins in the Store
Frostblade Irelia
Rune Wars Renekton

PVP.net v1.59
Added a new image for ignored Summoners in the buddy list
Fixed several display inconsistencies when using Summoner Name Change
Summoners must now be level 5 to talk in public chat rooms
Level 1 summoners will still be able to join with read-only access
Pending a hotfix, only game creators can invite players to games

PvP.net Store
Added an indicator to show owned rune content when attempting to purchase a new rune
Rune purchases past the usable rune limit will now be prevented

League of Legends v1.0.0.139

Alistar
Now gains 1.25 Magic Resist per level

Amumu
Curse of the Sad Mummy cooldown reduced to 150/130/110 seconds from 170/150/120 seconds
Now gains 1.25 Magic Resist per level

Annie
Base Health increased to 460 from 424
Incinerate Mana cost reduced to 70/80/90/100/110 from 80/95/110/125/140
Molten Shield
Fixed a bug where Molten Shield returned damage to turrets
Duration reduced to 8 seconds from 15 seconds and cooldown reduced to 16 seconds from 30 seconds
Mana cost reduced to 20 from 25
Armor and Magic Resist increased to 20/30/40/50/60 from 10/20/30/40/50

Blitzcrank
Updated playing against tips

Cho'gath
Movement Speed increased to 320 from 315

Dr. Mundo
Burning Agony
Now has a short cooldown upon activation (to avoid accidental disabling)
Base damage reduced to 35/50/65/80/95 from 40/55/70/85/100
Crowd control reduction decreased to 10/15/20/25/30% from 15/20/25/30/35%
Fixed a bug where Burning Agony was reducing the duration of blinds and silences by more than intended
Sadism
Cooldown increased to 75 seconds from 65 seconds

Graves
Fixed a bug where using a ward could break Buckshot's sound

Irelia
Base health increased to 546 from 515
Health per level increased to 90 from 85
Base health regen per 5 increased to 7.5 from 6.5
Base damage increased to 59.3 from 56.3

Jarvan IV
Fixed a bug with Commando and Dragon Slayer skins that caused the game to hitch when first using Demacian Standard

Jax
Fixed a bug where Counterstrike was stunning through spell shields

Kog'maw
Void Ooze slow reduced to 20/28/36/44/52% from 28/36/44/52/60%

Lee Sin
Iron Will Life Steal and Spell Vamp reduced to 5/9/13/17/21% from 5/10/15/20/25%
Safeguard and Iron Will cooldown increased to 9 seconds from 8 seconds

Leona
Now gains 1.25 Magic Resist per level

Lulu
Glitterlance
Ability power ratio reduced to 0.6 from 0.7
Mana cost increased at later ranks to 40/50/60/70/80 from 40/45/50/55/60
Updated Wild Growth tooltip to reflect knock up ability rather than knock back

Malphite
Fixed a bug where Polymorph was interrupting Unstoppable Force

Master Yi
Meditate
Mana cost reduced to 70/80/90/100/110 from 70/85/100/115/130
Highlander
Fixed a bug where assists with Highlander failed to reduce Alpha Strike's cooldown
Duration changed to 8/10/12 seconds from 6/9/12 seconds

Miss Fortune
Bullet Time now deals physical damage
Double Up secondary target damage increased to 120% from 115%

Nocturne
Fixed a bug with the Ravager skin where Unspeakable Horror was not visually applying the fear tether

Nunu
Added a range indicator to Absolute Zero
Now gains 1.25 Magic Resist per level

Olaf
Reckless Swing cooldown increased to 9/8/7/6/5 seconds from 8/7/6/5/4 seconds

Ryze
General
Base attack damage increased to 52 from 49
Base missile speed increased to 2400 from 1400
Recommended items updated on The Crystal Scar/Summoner's Rift
Animations updated for Overload, Rune Prison, and Spell Flux
Overload
Mana ratio reduced to 6.5% from 7.5%
Ability power ratio increased to .4 from .2
Overload base damage increased to 60/85/110/135/160 from 40/65/90/115/140
Range reduced to 650 from 700
Rune Prison
Mana ratio reduced to 4.5% from 5%
Mana cost adjusted to 80/90/100/110/120 from 80/95/110/125/140
Rune prison duration reduced to .75/1/1.25/1.5/1.75 seconds from 1/1.25/1.5/1.75/2 seconds
Spell Flux:
Added a 1% mana ratio
Missile speed reduced
Bounce radius increased to 400 from 375
Spell Flux now prioritizes enemy champions over Ryze
Mana cost adjusted to 80/90/100/110/120 from 80/95/110/125/140
Desperate Power:
Passive mana component removed
Active now adds 35/45/55 movement speed

Singed
Base Health increased to 487 from 448
Fixed a bug where Insanity Potion was reducing the duration of blinds and silences by more than intended

Sivir
Boomerang Blade bonus attack damage ratio increased to 1.1 from 1.0

Soraka
Starcall
Duration of Magic Resist reduction decreased to 5 seconds from 8 seconds
Mana cost increased at later ranks to 20/35/50/65/80 from 20/30/40/50/60
Infuse will no longer target allied minions
Astral Blessing armor bonus adjusted to 25/45/65/85/105 from 25/50/75/100/125

Swain
Fixed a bug with Bilgewater and Northern Front skins that caused the game to hitch the first time Decrepify was used

Talon
Rake mana cost reduced to 50/55/60/65/70 from 60/65/70/75/80
Base armor increased to 20.5 from 18.5

Taric
Now gains 1.25 Magic Resist per level

Udyr
Turtle Stance shield reduced to 60/95/130/165/200 from 60/100/140/180/220

Volibear
Fixed a bug where Majestic Roar was reducing Minion movement speed to 0 at rank 5

Warwick
Hungering Strike
Damage reduced to 8/10/12/14/16% from 8/11/14/17/20%

Zilean
Zilean can no longer level up Rewind at level 1

General
Turret base damage decreased but armor penetration and damage to minions increased
Improved particle scaling on larger characters like Dragon and Baron
Champion skin names will now be displayed on the load screen
New option added: Show All Chat
Cross-team chat in all games is now hidden by default
Cross-team chat in spectated games will also be hidden by default
If you enjoy competitive banter, opt-in using the new toggle in the 'More Options' menu!
Fixed a crash that would occur when attempting to maximize the window while loading into the game
Selected unit outlines are now improved to be less pixelated
"Surrender Vote Failed" message no longer appears to the enemy team
Announcements will now take up the same proportional amount of screen space regardless of the display resolution. The net result is a smaller size at smaller resolutions

Items
Deathfire Grasp
Now builds out of Blasting Wand and Kage's Lucky Pick (total cost reduced to 2600 from 2610)
Now grants 80 Ability Power and 15% Cooldown Reduction, from 60 Ability Power, 12 MP5, and 15% Cooldown Reduction
Increased cast range to 750 from 650
Active base damage changed to 25% +4% per 100 AP of the target's current Health from 30% + 3.5%
Fiendish Codex cost reduced to 1125 from 1245
Morello's Evil Tome
Now builds out of Fiendish Codex and Kage's Lucky Pick (total cost reduced to 2330 from 2350)
Now has Grievous Wounds active
Sunfire Cape aura damage increased to 40 from 35
Will of the Ancients
Now builds out of Blasting Wand and Hextech Revolver
Total cost increased to 2500 from 2100, combine cost reduced to 440 from 465
Atma's Impaler, Manamune, Archangel's Staff, Randuin's Omen, Force of Nature, and Deathfire Grasp tooltips now update dynamically
Fixed a bug where Randuin's Omen tooltip stated the incorrect slow duration

Summoner Spells
Fixed a bug where Teleport could be used after being affected by Crowd Control effects
Fixed a bug where casting Cleanse could interrupt Teleport
Summoner Heal base value reduced to 100 from 145

Co-op vs. AI
Changed Soraka Bot's Wish logic to help all allies instead of just those near her
Changed logic for Master Yi Bot's use of Meditate
Fixed a bug where Dominion bots would prematurely break counter-channel attempts on neutral points
Fixed a bug where Caitlyn Bot did not learn all of her skills

http://na.leagueoflegends.com/board/sho ... ?t=2077255


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 Oggetto del messaggio: Re: Patch Notes
MessaggioInviato: domenica 20 maggio 2012, 16:49 
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Ashe
Hawkshot - Total Gold Retrieved added to tooltip.

Dr. Mundo
Sadism - Maximum Health regenerated reduced to 40/50/60%, from 40/55/70%.

Fiddlesticks
Darkwind - Damage to minions is increased by 50%.

Gangplank
Parrrley - Total Gold Plundered added to tooltip.

Hecarim
Rampage - Damage to minions increased to 66%, from 50%.

Lulu
Glitterlance - Damage and ability power ratio reduced to 80/125/170/215/260 (+0.5), from 80/130/180/230/280 (+0.6).

Malphite
Health increased to 513 (+90 per level), from 505 (+82 per level).

Item Changes:
Chalice of Harmony
Text Added - Does not stack with Athene's Unholy Grail.

Athene's Unholy Grail
Item Cost - 2950
Recipe Cost - 500
Components - Fiendish Codex, Amplifying Tome, Chalice of Harmony
Stats - +80 Ability Power, +40 Magic Resist, +15 MP5, +15% Cooldown Reduction, Passive: Restores 12% of your max Mana on Kill or Assist, UNIQUE Passive: Increases your Mana Regen by 1% per 1% Mana you are missing. Does not stack with Chalice of Harmony.


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 Oggetto del messaggio: Re: Patch Notes
MessaggioInviato: lunedì 4 giugno 2012, 18:29 
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Commenti: Overclocking: the process of blue-screening until you get a score
Been thanked: 7 times
Ahri
Fox-Fire: Damage decreased to 40/65/90/115/140 (+0.4 increased) [max damage:80/130/180/230/280 (+0.8 increased)], from 40/70/100/130/160 (+0.375) [max damage:80/140/200/260/320 (+0.75)].
Spirit Rush: Damage decreased to 85/125/165 (+0.35 increased), from 100/140/180 (+0.3).

Ezreal (All buffs, Pulsfire skin incoming?)
Essence Flux: Mana Cost decreased to 50/60/70/80/90 Mana, from 60/70/80/90/100 Mana.
Trueshot Barrage: Mana Cost decreased to 100 Mana, from 150 Mana.

Galio
Resolute Smite: Ability Power Ratio decreased to .6, from .7.

Graves
Buckshot: Bullet Damage decreased to 60/95/130/165/200, from 60/105/150/195/240.Damage per additional bullet increased to 35%, from 25%.
Smokescreen: Duration decreased to 4 seconds, from 5 seconds.

Jax
Empower: Damage decreased to 40/75/110/145/180, from 40/85/130/175/220.

Kog'Maw
Living Artilery: Bonus Damage to Champions decreased to 125%, from 150%.

Nautilus
Titan's Wrath: Damage decreased to 30/55/80/105/130, from 30/60/90/120/150.

Renekton
Slice and Dice: Dice - 50 Fury Bonus Armor Reduction increased to 15/20/25/30/35% from,15/17.5/20/22.5/25%.

Swain
Range increased to 500, from 480.
Decrepify: Slow % increased to 20/25/30/35/40%, from 20/23/26/29/32%. Rangeincreased to 625, from 550.
Ravenous Flock: Cooldown decreased to 8 at all levels, from 10 at all levels.

Urgot
Hyper-Kinetic Position Reverser: Bonus Armor and Magic Resist reduced to 60/90/120, from 80/105/130.
Terror Capacitor: Shield Hit Points reduced to 80/130/180/230/280, from 80/140/200/260/320.


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 Oggetto del messaggio: Re: Patch Notes
MessaggioInviato: sabato 7 luglio 2012, 17:24 
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Commenti: Overclocking: the process of blue-screening until you get a score
Been thanked: 7 times
Ahri
Fixed: Essence Theft will no longer occasionally allow Ahri to spell vamp off more than one spell
Fixed: Spirit Rush's damage now matches the tooltip

Akali
Crescent Slash
Energy cost reduced to 60/55/50/45/40 from 60 at all ranks
Now activates Mark of the Assassin's secondary damage

Alistar
Trample
Damage reduced to 7-24 from 10-27
Triumphant Roar
Mana cost increased at earlier ranked to 40/50/60/70/80 from 28/41/54/67/80

Anivia
Fixed: Assists are now properly granted when successfully reverting Anivia to her Rebirth egg form

Ashe
Fixed: Hawkshot now displays the correct buff icon

Caitlyn
Cast time of 90 Caliber Net has been reduced
Ace in the Hole
Range increased to 2000/2500/3000 from 1900/2050/2200
Channel time reduced to 1 second from 1.25 seconds

Darius
Fixed: Noxian Guillotine's cooldown no longer refreshes upon killing Champion clones (e.g. Shaco's Hallucinate)

Dr. Mundo
Fixed: Burning Agony can now be turned off at low amounts of health
Fixed: Masochism no longer stops Dr. Mundo from using additional attack animations

Fiora
Blade Waltz
Cooldown reduced to 130/120/110 from 150/130/110

Gragas
Base Health increased to 523 from 493
Armor per level increased to 3.6 from 2.7
Body Slam
Charge speed increased to 1050 at all ranks from 650/750/850/950/1050
Mana cost reduced to 50 at all ranks from 50/55/60/65/70

Janna
Zephyr
Passive Movement Speed reduced at earlier ranks to 4/7/10/13/16% from 8/10/12/14/16%
Slow duration reduced to 3 seconds from 4 seconds
Monsoon
Cooldown increased at earlier ranks to 150/135/120 seconds from 120 seconds at all ranks

Karthus
Requiem
Cooldown increased to 200/180/160 seconds from 180/150/120 seconds

Kennen
Attack Range reduced to 550 from 575
Attack animations are now more responsive

Kog'Maw
Living Artillery
Additional cost stack maximum increased to 10 from 5 (max Mana cost increased to 400 from 200)

LeBlanc
Sigil of Silence missile speed increased to 2000 from 1400
Distortion
Cooldown reduced to 18/16/14/12/10 seconds from 20/18/16/14/12
Casting Mimic: Distortion no longer disables LeBlanc's ability to return to Distortion's origin point and vice versa

Lux
Base Mana Regen per 5 seconds increased to 6.6 from 5.6
Light Binding
Mana cost reduced to 50/60/70/80/90 from 60/75/90/105/120
Finales Funkeln
Mana cost reduced to 100 at all ranks from 100/150/200
Cast range now displays on the mini-map

Miss Fortune
Double Up
Range increased to better match her attack range
Make It Rain
Slow increased to 20/28/36/44/52% from 20/25/30/35/40%
Mana cost reduced to 80 at all ranks from 80/85/90/95/100

Morgana
Fixed: Tormented Soil continues dealing damage if Morgana dies

Nautilus
Dredge Line
Damage reduced at earlier ranks to 60/105/150/195/240 from 80/120/160/200/240
Cooldown increased at earlier ranks to 18/16/14/12/10 seconds from 14/13/12/11/10 seconds
Depth Charge
Primary target damage reduced at earlier ranks to 200/325/450 from 250/350/450
Cooldown increased at earlier ranks to 140/110/80 seconds from 120/100/80 seconds

Nunu
Visionary
Attacks required to activate reduced to 5 from 7
Consume
Damage increased to 500/600/700/800/900 from 400/525/650/775/900
Damage dealt to Dragon and Baron increased to 100% from 50%
Cooldown reduced to 16/14/12/10/8 seconds from 18/16/14/12/10 seconds
Absolute Zero
Minimum damage if interrupted increased to 12.5% from 0%
Maximum damage if interrupted increased to 87% from 70%

Orianna
Global spell cooldown reduced to 0.15 seconds from 0.5
Clockwork Windup
Base damage adjusted to 10-50 from 5-30
Damage amplification per stack increased to 20% from 15%
Maximum stacks reduced to 2 from 3
Ability Power ratio reduced to 0.15 from 0.2
Command: Attack
Missile speed reduced to 1200 from 1275
Cooldown reduced at later ranks to 6/5.25/4.5/3.75/3 seconds from 6/5.5/5/4.5/4 seconds
Damage reduced to 60/90/120/150/180 from 60/100/140/180/220
Ability Power ratio reduced to 0.4 from 0.6
The Ball now responds faster to Dissonance and Shockwave commands
Command: Dissonance Ability Power increased to 0.7 from 0.5
Command: Protect
Cast range increased by 100
Ball leash range is increased by 100 when attached to an allied Champion
The Ball will now respond faster to Dissonance and Shockwave commands
Command: Shockwave
Cast time increased to 0.5 seconds from 0.4
Fixed: Shockwave no longer stuns units for longer than the duration of the movement
If the Ball forcibly leashes back to Orianna, Command: Shockwave will go on a brief cooldown if it is ready

Rammus
Powerball
Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120
Reduced the spell casting and movement delay after collision
Defensive Ball Curl mana cost reduced to 40 from 50

Sejuani
Fixed: Sejuani's run animation now changes according to her movement speed

Shen
Stand United
Cooldown increased to 200/180/160 seconds from 180/150/120 seconds

Singed
Singed now has new spell effects for all skins, with the exception of Riot Squad Singed which retains its unique Poison Trail spell effect

Sona
Hymn of Valor
Mana cost reduced at earlier ranks to 45/50/55/60/65 from 65 at all ranks
Champion prioritization range slightly increased to better match her attack range

Soraka
Astral Blessing
Armor buff duration reduced to 3 seconds from 5 seconds
Wish
Cooldown increased to 160/145/130 seconds from 120/110/100

Veigar
Fixed: Veigar no longer gains Baleful Strike's Champion kill bonus when killing Champion clones (e.g. Shaco's Hallucinate)

Xerath
Locus of Power
Magic Penetration bonus increased to 16/22/28/34/40% from 10/15/20/25/30%
Mage Chains
Missile speed increased to 2100 from 1700
Ability Power ratio increased to 0.8 from 0.7

Ziggs
Bouncing Bomb
Mana cost reduced to 50/60/70/80/90 from 60/70/80/90/100

Zilean
Fixed: Chrono Shift now grant assists even if the target does not revive

Items
Hovering over items with auras or actives now shows their effect radius
Athene's Unholy Grail
Ability Power increased to 90 from 80
Magic Resist increased to 40 from 36
Ionic Spark
Combine gold cost reduced to 575 from 775 (total gold cost reduced to 2100 from 2300)
Chain lightning damage increased to 125 from 110
Quicksilver Sash
Combine gold cost increased to 900 from 700
Magic Resist reduced to 48 from 56
Pickaxe, Cloth Armor, Dagger, and Null Magic Mantle now properly display missing item build paths

Summoner Spells
Ignite
No longer useable on minions (still useable on jungle monsters)

Co-op vs. AI
Bots are now more likely to use abilities while retreating
Bots now properly retreat in their base to the summoning platform instead of getting stuck between the nexus turrets
Fixed: Bots no longer forget they are being chased
Fixed: Malzahar Bot no longer occasionally cancels Nether Grasp
Re-enabled Alistar Bot

General
Custom game bots now adjust to players' initial laning decisions before the first minion wave spawns
Dragon and Baron kills will now have a chat message and kill callout if your team gets the kill or sees them die
Spectators will now hear callouts indicating which team kills Dragon and Baron
Updated tool tips for Caitlyn, Graves, Janna, Kog'maw, Soraka, and Vayne
Champion-only targeting and pet control keys are now bindable
The Proving Grounds
Removed Nexus Turret health regeneration
Death timer scaling adjusted to an additional second every 60 seconds after 24 minute from an additional second every 90 seconds after 24 minutes
Fixed: The Improved Recall mastery no longer causes the recall sound to keep playing even after the player cancels the spell
Fixed: Recall particles no longer appear on Champions as they come out of Fog-of-War
Fixed a bug with Ezreal’s Mystic Shot range at different levels.
Dominion Nexus Crystal now displays over the shrine in Dominion
Fixed a bug where Twisted Fate’s Jack of Hearts name did not display properly during loading.
Fixed a typo in the Air Client for Gangplank’s Raise Morale


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 Oggetto del messaggio: Re: Patch Notes
MessaggioInviato: lunedì 24 settembre 2012, 15:40 
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Commenti: Overclocking: the process of blue-screening until you get a score
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20/9 PBE
Syndra
Dark Sphere (Q): Damage increased to 70/110/150/190/230 ( +.6 AP ) from 60/100/140/180/220 (+.5 AP). Mana cost also reduced to 40/50/60/70/80 from 50/60/70/80/90.
Unleashed Power (R): AP scaling increased to by .2 from .15

Items
Zhonya's Hourglass activated duration increased to 2.5 from 2.0


21/9 PBE
Rengar
Battle Roar (W) - magic damage reduced to 60/100/140/180/220 from 75/120/165/210/255
Battle Roar (W) - bonus armor and magic resist reduced to 15/20/25/30/35 from 20/30/40/50/60


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 Oggetto del messaggio: Re: Patch Notes
MessaggioInviato: giovedì 18 ottobre 2012, 14:37 
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PBE 17/10

Bliltzcrank
Base health reduced to 423 from 468
Health gain per level reduced to 95 from 100.

Eveylnn
Agony's Embrace AP Ratio reduced to +.01 from +.02.

Ezreal
Essence Flux no longer reduced attack speed.

Jayce
Thundering Blow's base damage reduced to 0 from 40/70/100/130/160
Acceleration Gate's Mana cost increased to 50 from 30.

Rengar
Q's Ferocity bonus damage reduced to 100% from 150%
R's cooldown increased to 140/105/70 seconds from 120/85/50 seconds.

Sona
Base health reduced to 340 from 380.
Base Armor reduced to 6 from 8.

Items
Bonetooth Necklace
Base damage reduced to 0 from 10.

Deathfire Grasp
Activate damage reduced to 15% ( +5% per 100 AP ) from 20% (+4% per 100 AP)
Cooldown reduction reduced to 0% from 15%

Trinity Force
Slow reduced to 25% for ranged attacks ( still 35% for melee )

Phage
Slow reduced to 20% for ranged attacks ( still 30% for melee ).
Slow duration reduced to 2 seconds from 2.5


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 Oggetto del messaggio: Re: Patch Notes
MessaggioInviato: giovedì 18 ottobre 2012, 22:56 
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Tenente Generale

Iscritto il: mercoledì 26 agosto 2009, 10:34
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Been thanked: 11 times
Bene bene per il nerf di ezreal.. io uso 24/7 Lux e mi stava proprio sui coglioni :asd:
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